With a slight lead thanks to Mitsui, Shohoku has their hands full as the game against Sannoh heats up. Sannoh’s coach Domoto sends in Mikio, a player whose strength and size make up for his lack of experience. Coach Anzai counters by telling Shohoku to run their offense through Sakuragi, and the game becomes a battle between the two inexperienced power players. What Sannoh thought would be an easy win for them is turning out to be a lot more than they bargained for—Shohoku’s here and they mean to go all the way to the top!

Story and Art by Takehiko Inoue
Release February 5, 2013
ISBN-13 978-1-4215-3333-9
Trim Size 5 × 7 1/2
Imprint SHONEN JUMP
Length 184 pages
Series Slam Dunk
Category Manga
Age Rating   Teen