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From the beginning, Go has been just fun and games for Hikaru. But now that Akira has turned pro, it's going to take everything in Hikaru's power to catch up to his old rival. Before Hikaru can even take the pro test, however, he must get into the insei school and defeat all the students. And by that time Akira may truly be out of reach!

Story by Yumi Hotta, Art by Takeshi Obata
Release February 7, 2006
Trim Size 5 × 7 1/2
Imprint SHONEN JUMP
Length 216 pages
Series Hikaru no Go
Age Rating All Ages